Plancker Admin
Posts : 65 Reputation : 1 Join date : 2010-06-04 Age : 28 Location : Roeselare
| Subject: Rundown - Village in Brazil. Sat Jun 05, 2010 8:39 pm | |
| Name: Rundown Location: Brazil Setting: Village Size: Medium / Large Description: This suburban town’s main feature is a crescent-shaped river splitting it from North to South. Three bridges facilitate pedestrian vehicle traffic, and you can engage in combat in the river itself. A large, two-story Villa in the map’s northeast corner overlooks a cluster of homes in the Neighbourhood across the street. This map has a little of everything, from a Fish Market and Church to a Cantina and a Gas Station. Move from building to building or cover to cover and watch for second story shooters. Tips: This map can easily create a standoff. Because you have to cross the river for many objectives, you must use one of the three bridges or the stairs in the river by the church. This small number of choke points could encourage both teams to just sit tight and watch them, waiting for the enemy to cross. Use te secret stairs by the church if you want to remain hidden while you cross. The boathouse offers a great view of the Neighbourhood area, and the Catina has a small window to watch East. The Drug Store can provide snipers with a great line of sight across the river to the Neighbourhood. One of this maps hot zones is the Neighbourhood and it’s 2nd levels. Bridges and catwalks connect the three forward buildings in the Neighbourhood. The northernmost room has windows useful for sniping across the river. In search and destroy, you can use the middle buildings north side, second floor window to watch over one of the plant sites. Use the villas second level balcony to watch over the other. There are many places to hide on seek on this map so watch your back! This map offers decent cover for making your way round its perimeter. Use small chunks of cover, like cows or hay bales, if you need to hide quickly and wait for enemies to pass. Jump into the river to escape enemies if you have to, but move quickly in it as it makes quite a bit of noise. Try no move from high point to high point as staying on the ground limits your field of view even with a scope. Don’t stick around in windows too long, as this is where snipers first look for counter snipers. Try settings up further back from windows, in the shadows, to be less visible to enemies. | |
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